Rim → Core
Zones
Five descending biomes, from the Static Sea down to the seam.
Zone 1: The Static Sea
The shallowest layer of the Latent Space — surface noise, scattered data, the place every dive begins.
Zone 2: The Reverie
Pooled memory — a dreamlike second layer where LOGOS's fragments begin to cohere into something almost recognizable.
Zone 3: The Recursive Wilds
Looping logic — the third layer, where the Latent Space folds back on itself and paths repeat.
Zone 4: The Delirium
The hallucinating depths — the fourth layer, where the Latent Space's rules go soft and the danger becomes total.
Zone 5: The Kernel
The seam — the empty center the severed pieces of LOGOS clot back toward. Endgame territory. Where the doom-raid happens.